Monday, July 04, 2005

No Really, I'm Gone

IPYM is officially going offline. I apologize to both of my faithful readers and sincerely hope that you'll forgive me for taking all the happiness out of your lives.

The website will stay up, but no further updates will be posted.

Monday, June 27, 2005

Battlefield 2 Released!

I will be covering some major events that occurred while I was gone with quick posts in the coming week.

The release of Battlefield 2 was a huge event within the gaming community. Even many MMORPG players - myself included - took a break to play this game, and for good reason. The latest game in the Battlefield franchise is great.

I loved BF1942, and this sequel is a vast improvement on its predecessor. The addition of a commander, ranks, an imroved interface, and VOIP all make this the best online FPS I have played.

Download the demo here or from the official site.

Back to Business

The One-Eyed Manne, Kynge of the Lande of the Blynd, has Deigned to Inform You filthy Common Folke that He has Returned from the deep, dark, Dungeone knowne as Fummer Fchoole ande Other Ftuffe and will Now continue to Enlighten Your Minds on a Regular Bafif. Ftaye Tuned.

Friday, June 10, 2005

/Afk brb

Just to make sure that everyone knows I'm still here! I'll be able to start posting regularly by the end of the month.

Monday, June 06, 2005

Frogloks Freed! Update

Froglok Update: The servers that have unlocked the Frogloks are as follows (not in any order): Steamfront, Innothule, Kithicor, Faydark, Neriak, Toxxulia, Befallen, Antonia Bayle, Splitpaw, Innovation, and Guk. Here is a second video (.wmv format) of the Free the Froglok Spirit raid for those of you that don't have the DivX player installed.

Sunday, June 05, 2005

Into the Wild...


Our hero ventures into the wilderness of blogdom on a quest for knowledge and the Holy Grail*: the ultimate gaming blog. So far, the Cup of Wisdom and Long Life has not been found, but some lesser gems have:
  • Button Mashing - While not strictly relegated to MMOs, this blog's merits are obvious. In addition to great writing, it was the first site to host the Carnival of Gamers.
  • The Video Game Ombudsman - Exceptional E3 coverage and detailed, informative articles make it a must-read for any avid gamer.
In other news, Silky Venom posted a new video showcasing Vanguard's races as part of their E3 coverage. A direct link to the video can be found here.

*Speaking of the Holy Grail, I finally read The Da Vinci Code, which sucked. 'Nuff said.

Wednesday, June 01, 2005

/Afk and Thanks for All the Fish


I'm going to have a very busy (though not necessarily difficult) summer this year, with summer school, camp, vacation, and various other activities. I therefore will be posting on a more sporadic basis than what I'd like. I simply won't be able to get to the keyboard very much.

I'm passing my EQ2 characters to a friend of mine for the time being, who may also post here. You can find Brungo the UIA conspiracy theorist here.

This is only for the time being, and I'll be sure to announce when I'm back (definitely by the time Desert of Flames rears its ugly head).

Tuesday, May 31, 2005

Carnival Update

The next Carnival will be hosted by Mile Zero on June 9.

Edit: In other news, IPYM has been linked by not one(1) but two(2!) other blogs! Quylein the Mage deserves a sidebar link! Wheeee... I hope all this fame and power doesn't go to my head.

Monday, May 30, 2005

Frogloks Freed!


The Frogloks have been freed on Neriak server by twenty-three members of Ascendance, the same guild that first cured the plague.

A ghost Froglok appeared to them halfway through the Cazic-Thule instance and told them that the evil dragon Venekor was holding them captive. Geez, I thought Venekor had been killed by these guys for the Deception quest, though I may be wrong.

In addition to a twelve-hour buff and the title "Heroes of Kugup," the raid received ten master chests and six master spells during the event.

Several other guilds on other servers reported serious bugs in the event, including revival problems and "falling through the world." If Ascendance is the first guild to free the Frogloks because they tried it after the right patch, I think the others should have some compensation reflecting their less timely efforts.

Here is the video of the guild freeing the Froggies.

New EQ2 Tutorial


According to a Caster's Realm article on E3, a revised tutorial will be implemented with the upcoming expansion pack, Desert of Flames.

Details are sketchy, but the general plot will be (once arriving in the tutorial) that the character must escape from some Kobolds that have captured him during their revolt, the superplot behind all this of course being the Kobold Revolt.

I assume that this will replace the Far Journey/Isle of Refuge tutorial, which is a shame, since this new one doesn't look particularly interesting. SOE has stated, however, that armor quests will yield better rewards, etc, so it may be that this change was necessary.

A single screenshot of the new tutorial can be found here, and the full Caster's Realm article here.

Sunday, May 29, 2005

EQII Sitcoms at Aggro Me

This is absolutely brilliant.

Saturday, May 28, 2005

Roleplay Hijinks in WoW!


Before I show you what the post is all about, let me give you some background information.

The screenshot is a compilation of screenshots of a WoW chat transcript. I've had it bookmarked for well over a month now, and during that time I tried to find the people who were responsible for it. I did find them today.

The people talking are members of The Shipwrecked Pirates, a guild located in Archimonde server of WoW. They are staunch and hilarious roleplayers whose smack-talking has become famous throughout the MMORPG internet community (obviously, to have been mentioned here and recognized by four people).

The transcript shows a group of these errant swashbuckling smart alecks taking on a GM in incredibly funny pirate style.

Finally, here is the link. Pass the ale and that wench there, me hearty!

Friday, May 27, 2005

Live Update 9 and Frogloks


Live Update 9, delayed for one day, is here at long last! New or updated features include:
  • New instanced zone in Everfrost: the Forbidden Sepulcher. "A barbarian cult has invaded a tomb in Everfrost with the intention of raising their dark mistress."
  • New instanced zone in the Feerrott: the Cleansing of the Cove. "It appears lizardmen are searching near the Trembling Lagoon for lost treasure. The scaled ones have disturbed the bones of those sleeping for ages, and new, darker dangers now lurk in the lagoon!"
  • Level 45+ players have a bevy of new solo writs to complete.
  • The in-game music is now customizable! Instructions are available in the official update notes.
And the new content we have all been waiting for since launch (drum roll):
  • "It no longer appears to rain underwater."
Just kidding, of course. The real news in today's update is that the Frogloks are finally available to play. Qeynosians may speak to Frup at the Fountain of Valor in Castleview to begin the quest to unlock it for their own account.

Since Brungo, a very handsome Halfling, is a level fourteen predator, I was only able to complete the first step of the quest (titled "The Missing"). This was one of the most fun quests I have ever completed.

Frup told me to find his compatiot on the southern beaches of Antonica. He wasn't there, but I was able to track him to several objects scattered in and around Archer's Wood to find him at the Beaver Pond. An assassin had chased him down and stabbed him with a poisoned blade. I was supposed to escort him (a level 1 with one down arrow) to the nearest guard tower for a medic there to treat his wound. Unfortunately, he died of his injuries as I got near the tower, so I returned to Frup to give him the bad news.

The next step involves slaying a level 29 assassin, so needless to say I went down like, well, a one-shotted Halfling.

So far the highest level Froglok I've seen is a level 17 crusader. I must say, it's pretty disheartening to see one's character that one has only had a chance to play sporadically surpassed in less than a day by some level 50's alt. Oh well, that's life.

Thursday, May 26, 2005

The Froglok Menace


Yes, it is I, Brungo the Halfling. Today Frogloks have been sighted all over the known world. Their purpose? No one knows for sure.

Some have speculated, however. Most of my comrades in the UIA (Undersized Intelligence Agency) fear matters have just made a turn for the worse. Frogloks have been linked --by reliable sources within the Concordium-- to a series of seemingly unrelated events in Norrath's history.

Hasten Bootstrutter, the wizened gnome famed for his exploration of the various continents, imparted troubling information the day before he died to our young operative Brindo in the Baubbleshire. He said that he had been to the Feerrot sometime in his life. Hold on a second. I know what you're thinking: "This moronic conspiracy theorist can shove this load of **** up his *** and **** **** *** ************ **** or *** *****." The swamp-lovers have obviously indoctrinated you already, as they have the Queen and most of the Celestial Watch.

You see, the night after Bootstrutter (Bristlebane rest his soul) spilled his guts, he was killed at sea in the Shattering of Luclin. Yes! You heard me right! The Shattering!

The Frogloks' suspicious activities on the moon then and in the dread jungles of the Feerrot to this day could only have been for one purpose: the assassination of prominent figures in Qeynos society. There was a large amount of collateral damage from the Shattering, obviously, but it provided perfect cover for their disappearance and apparently coincidental materializing now. The Tae Ew are merely a front, and rumors of tortured Frogloks are just that: rumors to lure powerful adventurers into the mucus-coated webbed hands of the vicious amphibians. These beasts, responsible for the Shattering and the murder of many already in the jungle, will stop at nothing to render both Qeynos and Freeport defenseless, without their best fighters, vulnerable to attack.

So heed my warning and venture not into the depths of Cazic-Thule, or you will surely meet an awful fate.

The Carnival Is in Full Swing


The first Carnival of Gamers is up at ButtonMashing.com, so get out your fire breather protection suit and head on over.

There are twenty articles listed, and by and large, they are very entertaining and fairly insightful. Even if IPYM just got a tiny blurb on the #19 spot, I'm still happy. This was a great event, and I hope to see many more like it.

Wednesday, May 25, 2005

New Links!


As you may or may not have noticed, I posted four new links to the sidebar on the left* hand side of the page. All are Vanguard related websites.
  • The Vanguard Forums - This site has obvious merit. The Vanguard community is expanding rapidly, and the forums are the place to goo if you want to find up-to-the-minute information on the game.
  • Silky Venom - This site, mentioned in my last post, has some excellent, highly detailed articles on E3 on its E3 coverage page, largely due to the great work of Nólaquen and her several compatriots. Frequent updates and professional writing put this on the list.
  • Vanguard Stratics - Frequent updates, a nice layout, and great links to many articles made this a must-see site. It's fairly generic, though, in its similarity to the Vault and Warcry networks.
  • The Safehouse - This Vanguard fansite has some great articles, and I use it consistently as a source for blog content. I highly recommend it.
That's it, until later of course...

*The One-Eyed Manne, Kynge of the Land of the Blynde, has Deemed Lefte to be Ryte, therefore Ryte is Still Ryte, yet There is No Lefte. His Magnyfyfenfe is Quyte the Phylofopher.

Tuesday, May 24, 2005

Vanguard Clips from Silky Venom


Silky Venom just released an extremely high quality movie. Those of you on a dial-up connection, the file is 43 Mb in size, so it will take a while to download.

This apparently is an introduction to a series of videos by Nólaquen of Silky Venom.

It starts out by having Sigil Online Games staff introduce themselves, then goes on to a gameplay video showcasing the new continent of Kojan.

The sky and water in the game are incredibly realistic. In a few screenshots on the official Vanguard site, it looks like the clouds are in fact rendered objects that can block one's view of mountains, etc. The beginning of the Qalian harbor shot hints at an underwater viewpoint, then goes on to show off a huge harbor and a beautiful inlet, with the meta-waves clearly visible as large ripples on the surface.

Kojan is gorgeous. Just watch the video and you'll agree with me.

The segment on Thestra showed the game from a chracter's perspective, walking along the ground and into a windmill with the gears turning believably. Many games don't bother to make similar animations realistic (not mentioning any names, World of Warcraft) or simply leaving them out altogether (again, not mentioning any names).

All in all, this movie was spectacular and very professional-looking. I can't wait for the next one.

More E3 coverage of Vanguard by Silky Venom can be found here.

/Duel


It appears that SOE is finally starting to take suggestions from posters to their forums. /Duel is the new way to have a consensual fight with another character. Please note that this has only been implemented on the Test Server so far.

Duels can take place anywhere: in a city, in a house, outdoors, or "in the deepest dungeon." I guess the guy writing the update notes decided to make his writing more exciting. Wow... deepest.

The forum posters are split pretty much straight down the middle on the issue of death penalties in PvP combat. One side says it takes away the fun of the fight, and another says it is necessary to prevent exploitation of the system.

Moorgard posted this on the forums, defending the decision to give experience debt to those who died in a duel.
If dueling were to have no penalties, people would exploit it as a free teleport out of bad spots.

Personally, I think in an MMO you should actively want to avoid dying, regardless of the situation. Just because dueling is there for fun doesn't mean there shouldn't be consequences to it. Risks without consequences aren't really risks at all.
I agree with him completely on this. The fact that there is an option to surrender means that (1) there isn't a risk involved, and (2) people can still do this for fun without others turning it into a free teleport.

The main PvP in Everquest II, of course, will be the arenas in the upcoming expansion pack.

Monday, May 23, 2005

E3 Wrap-Up


Not wanting to forget the Splitpaw Saga in all the hubbub surrounding the Desert of Flames, Gamespot has a short preview of the Splitpaw Saga. The plot of the Adventure Pack will center on the gnoll Splitpaw, the leader of a group of "secretive" gnolls in the caverns.

Some new information regarding the Desert of Flames from the Online Gaming Network (link not working as of this writing) and EQ2 Vault:
  • Players will have the ability to shimmy from rope to rope while hanging on, risking falling damage.
  • Players will have to leap from wall to wall and perform other feats of agility to complete some quests.
  • Lower level players will be able to travel to Maj'Dul and participate in arena fights.
  • The flying carpet is the Maj'dul version of a griffin.
  • Wizards flying over the city will handle street fights quickly and efficiently.
  • Some new animations, such as mounting a horse and consuming food and drink, will be added.
  • New voice-overs will be added specific to each race and gender. (i.e. "Heal me.")
  • IGN has some impressive screenshots on their page. The very colorful zone with the docks and twin cobra statues is the one that all players start in on this continent.
Come to Gaze was not impressed with anything at E3, but I think the writer has a bad case of sour grape syndrome. I'm sorry, but it seems obvious to me.

A new Vanguard movie from E3 has just been made available. I'm not sure how long this one will take to download, as the traffic on the site is pretty heavy right now.

A Note from the Mighty One-Eyed Manne, Kinge of the Lande of the Blinde: Yefterdaye's Predictione of the Apocalypfe was Not an Attempte to make a Polytical or Relygiouf ftatement in Anye Waye, Fhape, or Forme. That is Alle for Now. Thou Fhalt Not Rebelle, lest Ye be Ekfecuted by Fecuritye.

Sunday, May 22, 2005

Judgment Approacheth


We at IPYM apologize, but since there isn't really a Sunday Sum-Up this week, the world is going to end.

Again, we're sorry.